Skip to content
GitLab
Projects Groups Snippets
  • /
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
  • Sign in
  • AdvancedBedwars AdvancedBedwars
  • Project information
    • Project information
    • Activity
    • Labels
    • Members
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
  • Issues 6
    • Issues 6
    • List
    • Boards
    • Service Desk
    • Milestones
  • Merge requests 3
    • Merge requests 3
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
  • Deployments
    • Deployments
    • Environments
    • Releases
  • Packages and registries
    • Packages and registries
    • Package Registry
    • Infrastructure Registry
  • Monitor
    • Monitor
    • Metrics
    • Incidents
  • Analytics
    • Analytics
    • Value stream
    • CI/CD
    • Repository
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
Collapse sidebar
  • Pedro Diniz
  • AdvancedBedwarsAdvancedBedwars
  • Issues
  • #17
Closed
Open
Issue created May 10, 2022 by Pedro Diniz@petereoOwner

Explosion and block damage prevention

Created by: TheOfficialPetereo

If the last player is killed by an explosion or any other block damage type of death, the prevention mechanism fails resulting in the destruction of map blocks.

Assignee
Assign to
Time tracking